"From the wheels made from the" arguably the game's Japanese developer making a true portrayal. Japanese game development mode, for 30 years has followed a game an engine's "tradition." This mode is extremely inefficient, resulting in a tremendous waste of resources.
So European and American firms do?
They chassis, engine, high speed and efficiency to create a large number of different series using the same game engine. Unreal, frost ...... when we read out the names of these engines is like a star, like say, those in the past Japanese masterpiece, who said what engine they use to draw?
Crushed for so long, it was the pressure of cross God is always coming. Konami strong push FOX engine, as well as the recent Square Enix very keen to showcase the next generation of technology are sensible description of the Japanese game industry is still there. But, this insight came a bit late.
So European and American firms do?
They chassis, engine, high speed and efficiency to create a large number of different series using the same game engine. Unreal, frost ...... when we read out the names of these engines is like a star, like say, those in the past Japanese masterpiece, who said what engine they use to draw?
Crushed for so long, it was the pressure of cross God is always coming. Konami strong push FOX engine, as well as the recent Square Enix very keen to showcase the next generation of technology are sensible description of the Japanese game industry is still there. But, this insight came a bit late.
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